This is a response to William Davies book “Nervous States”
Treatment for Nervous States by josuter
It is important to identify the problems. The distinction between fact and fiction is a necessary one. However, facts are only important if there is a decision to be made. A pilot needs facts to make important decisions. If no decision is required, then any narrative will work – until it doesn’t. A further distinction must be made between facts that may be true, but not relevant, and not Useful. We cannot go forward without Useful Information (UI).
The 2008 financial meltdown was actually predicted by a small number of economists but there was no mechanism to get their arguments into the top level decision making circles. So a large part of the problem is Finding, Filtering, and Moving UI. Another example is that of campaign financing where money buys information channels. But UI is the real prize here and it may be impossible for the sender (the politician) to prove their point of view. It is possible, however, for the audience on the receiving end to construct their own filters.
A major advancement is modern communication technology. In your opening story about rumors causing near panic in crowd, it was communication technology that brought in the relevant information and ultimately prevented the situation from becoming worse. Modern communication technology has drawbacks, however. It can usually facilitate movement of information from side-to-side or broadcasting out-and-down to lower levels, but it may be nearly impossible to move UI up the ladder when one cannot get past the front desk.
Consider the Questions that are thrown at us, the Metaphors and Stories that make the pieces of our culture. Do they make sense? Useful Information will never be 100% but maybe enough to act. The all-important Question is “How do you know . . . X ?” How do you know if what the media just reported is true? What is missing? This task may require a division of labor with filters to test the integrity of it all.
One definition of sin is a break in a relationship. This seems to be what is happening between the leadership and citizens in many countries. It can be repaired by the actions of a few people at the top, but if that does not happen it will require a more concerted effort. Vincent Bevins (If We Burn) notes that over the past few decades, social movements have not had the lasting effect that previous ones seemed to have. Governments may be willing to tolerate demonstrations but not real change. So change must be more subtle – maybe a change in direction or a change of the tools we use.
Finding, Filtering, and Moving UI (FFMUI) will be a key to both unlocking the problem and for treatment of the situation. It will require some creative thinking and use of other types of power besides barrel-of-a-gun or the power of money. Other powers might include Division of Labor, Competition, and Targeted Feedback to name a few. A Dynamic Democracy would incorporate many of these other powers, some of them being the power of the groups of people who are chosen in a random fashion with their own panel of judges.
The Nation-State as a mental construct has power because people act together and decide on rules and boundaries. But Nation-States can evolve, however, by putting mild counter stress on the system in the right places. We cannot wait for the unfocused energy of the crowd. Rather, we can structure the growth in the proper direction, like bracing a growing tree to grow upright. We can also push others to make some decision, even if that decision is a small one. Sports-like friendly competition to find and filter UI can also be useful.
A social hierarchy has many layers, each layer using and sometimes abusing the layer below. This is how bad feelings between various groups get started. What are people asked to do by their leaders? Some religions require 5 prayers each day. Many find it to be a source of strength. We cannot wait for extreme emotion to motivate crowds. We need to go into neighborhood communities and challenge individuals and small groups.
Standing at the starting line with a thousand runners ready to begin a race, the energy is palpable. Crowds can certainly feel and act differently than the interaction within small groups and individuals. We can still use competition in new ways, even with small groups. It may work start from outside the group. After all, we are social animals. We can push UI to other individuals and groups to push them uphill. This is the reverse of Stories in the Old Testament where other tribes were pushed downhill and vanquished. We can change the story. Are those guys the enemy or are they our younger siblings? It makes a difference.
Here in parts of the US we are starting a local process called Discovery Games (DG) with a dozen people who push other people to discover new ideas and information. We challenge players to take the game and run with it on their own.